We aim to provide a vanilla+ hardcore DayZ survival experience with a strong focus on a well-balanced economy and player progression. This is a free service to the DayZ community to help support and showcase the independent map creators that keep the DayZ community alive.
Thanks for checking out the servers and have fun!
1PP / Vanilla+ / Vehicles / Helis / No Bases184.108.40.206:2502
1PP / Vanilla+ / Helis+Boats / No Bases220.127.116.11:2802
1PP / Vanilla+ / No Bases18.104.22.168:2602
1PP / Stuart Island / Hardcore+ Adventure / Raptors22.214.171.124:2702
1PP / Hardcore+ Iztek Adventure / Raptors126.96.36.199:2902
These servers are tailored to offer a linear progression-style of gameplay. We want to emphasize the hardcore survival aspects of DayZ. Food, weapons, and supplies should be scarce and there are no traders/merchants. Where there is simply not enough food available, there is increased wildlife found in the environment to offer hunting as an alternative. If you are diligent in your searching as you proceed to traverse the map, you should be able to find everything you need -- but never have an abundance of anything. Your character should not be guaranteed a successful survival experience!.
There is a balance in DayZ between it being about survival vs military simulation. An economy with an over-supply of military assets penalizes newcomers and solo survivalists.
In-game realism is a priority goal for these servers. Interactions that transpire between players should occur organically from the perspective of the player in-game. For this reason, there is no in-game global chat, no PVP rules, no santioned safe-zones, no kill-feeds, or leaderboards. The in-game voice channel is the recommended form of communication for the best game experience. The use of discord or teamspeak for communication with friends is frowned upon.
DayZ is much more than simply a PVE or PVP game; it is an open sandbox environment for which both PVE and PVP aspects play a part in. The direction we're taking with these servers is to provide enough PVE aspects to reduce single-player monotony, but not hinder anyone's playing style with rules. It is a PVE game until you find your first loaded weapon. Play the game anyway you like, but you must play fair.
DayZ is a complex game that supports a variety of different playstyles. We want to encourage whatever playstyle suits you best -- whether that is an adventurer, role-player, maniac killer, or just a lowly loot goblin. We strive to adhere to the original vision of the game's design, and we find that instituting a bunch of rules to constrict your gameplay is a sure way to ruin the fun. With that said, we must have a set of stated ground rules in order to keep things running smoothly.